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Star Trek: Discovery - Decent or Dud?

An analysis of the newest addition to the Star Trek franchise. Does the 2017 update to beloved 80/90s spin-offs like DS9 and Voyager really pack the same punch? Or is possible that older TV shows and their newer instalments are want to be affected by nostalgia and fans, as much as they are by new script and plot?

  • I think this is a relevant discussion to have, although it would be a little tricky as there is so much conjecture even between the original series. It will be interesting to look at how each series actually was received and how the new version relates to that also. As a show that has had a series of iterations and significant changes, I think in a way fans would be more accepting of the "newness" of the Discovery series, however, whether it is meeting the same needs in its contemporary target audience could be a different discussion. – SaraiMW 7 years ago
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  • I think I this discussion would be further relevant when the series completes and the whole can be viewed. – alexpaulsen 7 years ago
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America, Can You Really Do Anything?

In America, the commonly known 'American Dream' ideal exists where if you put in hard work and with a little "bit o' luck" you can accomplish anything. Discuss the socio-economic and political barriers to this ideal. Examine social issues such as racism, sexism, and white-privilege, noting how their effects promote or dampen the possibility of this ideal becoming a reality. Use examples from media, books and film in order to argue your point.

Book Suggestions: Of Mice and Men, McTeague, The Autobiography of an Ex-Colored Man, Passing (Nella Larsen).

Movie Suggestions: Citizen Kane, Pretty Woman, La La Land, Good Will Hunting

  • This is actually too big a topic, especially considering the breadth of time frames that you are suggesting in the texts. I think this is actually a very interesting discussion, but it needs to be reduced down into a more narrow aspect - perhaps even something more niche, such as the concept of the American Dream perceived through an African American lens, or through a feminist lens. Or even pick a particular time frame, such as the 1970s or now and look at how the AD has been depicted then. – SaraiMW 7 years ago
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  • So the suggestions we're just as they are suggestions, I would never expect anyone to use all of them or even any of them it was just ideas. With that in mind do you still believe the topic to be too much? – alexpaulsen 7 years ago
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  • I would also use recent modern examples of film or political issues to help tell this article. – BMartin43 7 years ago
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  • I agree with SaraiMW. If you'd like to do a feminist lens some excellent novels from the start of the 20th c. (when the frontier myth started shaping the American Dream) are: My Antonia, American Indian Stories, and Sister Carrie – Mela 7 years ago
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  • Or just debunk the whole idea (as it has already been done). – T. Palomino 1 year ago
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Platformers: is it time for a revival?

Does the success of the Crash Bandicoot N. Sane Trilogy speak more about the power of nostalgia or the appetite for platformers in a market dominated by sports games, shooters and RPGs?

  • Definitely a mix of both. While platformers are interesting and fun when done well, the ultimate rise in technology has left the market thirsty for far more wild, innovative games, with exceptions like Cuphead and Celeste appealing to the old ones who grew up with those type of games. – TokyoExpress 7 years ago
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  • Platformers have seen a recent revival with Super Mario Odyssey, A Hat in Time, and many others. And the success of those games shows that there is still room for platformers in the industry. – ankit8697 7 years ago
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  • I believe a revival may have already begun, but a lot of my knowledge comes from the indie game market. Someone else mentioned the success of Cuphead, I would add Shovel Knight to that, as games that appeal to nostalgia but in very different ways. On the other hand, both INSIDE and LIMBO by PlayDead are wildly acclaimed puzzle platformers that don't necessarily appeal to nostalgia in the same way. Ori and the Blind Forest behaves in a similar vein. For 3D platformers, someone mentioned a Hat in Time, though I'd also mention Yooka-Laylee, though it had a rocky launch. It can also be mentioned from both consumer AND developer point-of-view; nostalgia appeals to those who grew up with these kind of games, but a lot of people that grew up with these kind of games are now making them. From the indie standpoint, developers are reimagining the styles of games that they grew up with and rejuvenating dying forms. Maybe there's a point to be said about the motivations behind releasing platformers for indie developers versus massive franchises. – caffeine 6 years ago
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Tree of Life and Melancholia:Opposing Perspective on Life

What Tree of Life by Terrence Malick and Melancholia by Lars Von Trier have in common is that they are two films that are poetic in their imagery and dialogue. With nuanced characters, each film seeks to explore the human experience and provide its own answer to question of life's ultimate meaning. Analyze each film in depth. Discuss differences and similarities between the characters of each film, and how each affirms the films central themes. Also examine the differences and the possible similarities in the messages of both films.

  • This is a very interesting subject when it comes to two entirely different filmmakers. I would be very interested in approaching it from the angle you propose. – caryleiter 7 years ago
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The Marvelous Mrs.Maisel, and why its good

Write about "The Marvelous Mrs.Maisel", why its good, and why it should be watched. A relatively simple story, featuring a woman going against what was expected of her at that time, how she struggles against the norms and how she is trying to be independent at a time when women were expected to be accessories to their husbands.

  • I haven't seen the TV series to have a solid opinion on it, but I think the better way to approach this topic is avoiding writing "because it's good" "because it should be watched", this doesn't contribute to how it can be written and give any ideas for others to write on the article. My suggestion is to instead aim to look for what it did right and how it succeeded in what it touched on with its subjects, which as from what it describes, can offer a lot in its topic. – N.D. Storlid 7 years ago
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  • An excellent short series. Beyond the pitfalls of becoming a stand-up comic is the lead character's family, Lenny Bruce, and the story development. I was hoping for more. – Joseph Cernik 6 years ago
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Have you got a grinding addiction?

You know you've done it, we all have, who hasn't?
What I'm talking about is the act of "grinding" in games, meaning the repetition of crafting, farming, playing level one fights for bonuses – the simple act of repeating a step over and over and over again for seemingly inconsequential gains. Now in real life none of us would often willingly engage in this (generalisation I know), but really people seem to go out of their way to engage in innovative, unique, interesting jobs – no one wants to do the same task ad nauseam. So why do we choose to do this in our down time when gaming? What really is the appeal of grinding?

  • Personally I have been guilty of this when it comes to RPGs, especially in the Final Fantasy series. There is always the main objective of completing the story itself, but knowing that there are other potential sidequests, bonuses and easter eggs often leads to an uncontrollable urge to spend time grinding to levelling up characters. Another element that has added to this addiction is the use of achievements and trophies, and the need to have that sense of completion. On a side note I have also experienced this with some mobile games, only to delete them after months with the question "what was actually achieved by this?" – midado 7 years ago
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  • I've done more than my share of grinding, too, and sometimes hate myself while I'm doing it! It can be so boring. (In multiplayer games, I've often griped along with other players about just how boring it can be.) I'm wondering if the appeal has a lot to do with the significance of the gains. You wrote that the gains are "seemingly inconsequential," but I'm thinking that they have to be consequential on at least some level in order for us to pursue them. As midado writes, maybe it's the completionist in us? Or maybe we grind for a purpose and then stop once we get what we were going for (or at least close enough)? – JamesBKelley 7 years ago
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The double narrative of Critical Role

Spoilers for the end of Critical Role – Vox Machina.

Is the success of Critical Role purely due to the story of the PCs in the world created by the DM, or as I would suggest, is part of the attraction getting a glimpse into the relationships of a group of charismatic individuals?

By no means am I suggesting that watching these individuals play D&D for 4 hours a week provides any real insight into the reality of their lives. However, I do think there are glimpses into the people behind the characters that at times is as entertaining as the show itself.

The best example I can think of is the final fight of the first campaign between the PCs and Vecna. The game story was awesome, but as some commentators have pointed out, watching the visceral reaction of Sam Riegel when he chose to stop the BBEG instead of his friend was just as, if not more, engrossing.

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    Crossing the line: 'Game of Thrones' treatment of incest

    Incest is a fundamental taboo in society. We recognise this for many reasons.

    Yet for some odd reason it has begun to rear its ugly head within television, and it does not seem to be demonised as much as one would expect. The perfect example of this is the relationship between the siblings, Jamie and Cirsei Lannister, in 'Game of Thrones.' This is ridiculed within the narrative and by other characters, yet it is shown in somewhat graphic detail in the first episode. They are both very attractive actors and the act, without context is an attractive bit of television soft-porn. How are we meant to interpret this? There are a myriad of other inferences by other characters, often used to symbolise the unhealthiness or negative representation of a character, yet this seems largely undermined by the treatment then of the characters within the narrative as redeemable heroes (somewhat). A recent episode of 'Rick and Morty', already known for its dark humour, but on the pulse cultural reflection, a "Morty" made a wish that "incest porn was more mainstream" – it was a line used to punctuate the scene with humour before one of the "Morty's" leapt to his death. However, this is still an open discussion of incest in a somewhat positive manner.

    Obviously, this is a highly contentious discussion and one that needs to be handled carefully. However, akin to the inclusion of "rape fantasies" in much of paranormal romance, it is a concerning trend that should be discussed.

    • https://www.hindustantimes.com/fashion-and-trends/super-gross-was-this-bella-and-gigi-hadid-picture-in-british-vogue-photoshopped/story-CHriBjKH9920aDWDxKFSJO.html Check out this link... – Munjeera 7 years ago
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    • Why incest is taboo (and perhaps the best argument against it): https://en.wikipedia.org/wiki/Charles_II_of_Spain – J.D. Jankowski 7 years ago
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    Phantom Thread: The Love of a Woman and Toxic Masculinity

    Discuss the roll toxic masculinity (the psychological term describing traditional male behavior norms that cause harm to society) plays in the 2017 film Phantom Thread. How do the relationships in the film display toxic masculinity, how do the relationships break down this problem? How do themes or tropes in the film distort or alter this. Discuss how this affects the film as a piece.

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      Could Reboots/Adaptations be Considered Fanfiction?

      A fanfiction is defined as a fiction written by a fan of, and featuring particular characters of, a particular TV series, film etc. When a novel series graduates to the big screen or a popular franchise gets rebooted, the series is arguably getting a re-work by someone who is presumably a fan of the original work. A contemporary example could include David Benioff and D. B. Weiss adapting "A Song of Ice and Fire" as a TV series, eventually pursuing beyond the source material. Another might be Christopher Nolan's re-envisioning of the classic Batman character through the Dark Knight trilogy. Taking into account the degree of deviation from the original work, could these series' be considered fanfiction? At what point can a professionally produced piece of film be considered a simple interpretation of fiction by a fan?

      • An interesting thought process. Now that I think about it, adaptations and reboots can definitely be considered as a form of fanfiction. After all, who amongst us hasn't pictured a book or a movie or any form of art in our own way in our heads? When book to movie adaptations play out differently from what we imagined, we react with shock and sometimes anger. Reboots and adaptations can be the personal perception of a piece of art, which may differ from the original content. This makes me wonder if fan made films should be taken more seriously. Yes, they may not have the resources to produce a film of the same quality as a professional film, but essentially the creators of fan-made films and professional films come from the same place-a love for a piece of work and a desire to see it played out the way they want it to. – SheWhoMustNotBeNamed 7 years ago
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      Does Blogging Really Help Promote Self-Publishers?

      Analyze whether or not blogging is truly effective in the endeavors of self-published authors to promote their books. Does blogging actually help, or are self-publishers just wasting their time? Is it possible to stand out in the blogging world when so many people blog?

      • I think this is an interesting topic. Might I suggest reaching out to mark@markmanson.net. He managed to turn his blogging career into a book and might have some interesting perspectives on the topic. – derBruderspielt 7 years ago
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      • Quite helpful – AdamCinder 7 years ago
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      • I'd also be interested to know how true to life the film 'Julia and Julie' is and whether the implications within, of a first time blogger that reaches literary success, has influenced more people to follow this path. The list of New York Times top blogs is probably an aim form many people. – SaraiMW 7 years ago
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      How have all female cast films been a change for good or not?

      With the rise of remake films with all female casts being on an upward trajectory, what are some of the pros and cons for doing this? Does this have an effect on how the viewer rates and discusses the movie? If so, how, why? If not, why not?

      • I love this question! I don't know the answer. But, here is an an example of how ( I believe) it has been a change for the worst: the recent re-make of the Ghostbusters film. Compared to the 1980's all male ( main character) cast, the women actors seemed overly directed and controlled. They are funny women. They are intelligent and they have have gobs of talent, yet, it seemed they were not allowed to fully flesh out their characters, interact and riff off of each other, nor flex their comedic muscles as freely and fully as their male counterparts ( Murry, Akroid, etc.) did in the original. – Joslyn Robinson 7 years ago
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      • This is a good question, especially with the controversy around recent franchises like Star Wars and Ghostbusters. It seems like a double edged sword. On the one hand, having more female representation is better than nothing. On the other hand it could be viewed as being superficial, just a name change at best, or blatantly sexist at worst. Most of the "stick to the text" fundamentalism seems pretty stupid to me, given that there have been far more egregious changes to text (like Spiderman's powers in the Raimi movies, or the revisionist ending to Jurassic Park) without the controversy. In general, it seems better to have more female characters, but it would be better if there were just more roles for women in general from the start. – tedytak 7 years ago
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      Time Runs Strangely: An Exploration of Idenity

      A discussion of how a character's perspective on time influences their identity.

      Some films to consider: Mr. Nobody (time and memory woven and re-runable), The Time Traveler's Wife (time as uncontrollable), Kate and Leopold (does ones place in time impact their identity?), Age of Adeline (the effect of aging differently), About Time (how does taking control of time impact the Characters?), and In time (Time as a limited commodity). For fun a whimsical look at the new Alice Through the Looking Glass could also be interesting.

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        Noir Hilariousa: 'The Tick'

        The recent release of the television series 'The Tick' has presented one of the most interesting genre mash ups. With clear nods to the Film Noir style: in the cinematography, the editing, and the structure of the narrative. It is also obviously a superhero show with some strongly comedic and traditional tropes in place: the hero's journey (actually pointed out in dialogue), the abilities of the characters, the motivation of the characters and the various costuming, choreography of fight scenes, etc. that we are used to associating with such texts. The superhero side leans so heavily into the bright, ridiculous world of comic books that it seems outlandish that the elements of the darker, serious Noir style would even work, yet oddly the mash up is remarkably appealing and visually interesting. If this is the new future for television superhero shows then my faith has been restored!

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          Is "Binge Culture" Ruining The Television Industry?

          Within the past few years, the way we watch television has completely transformed. Between releasing 15 episodes at once to specialized mini-series with only 8 episodes we are traveling in a new direction. Is this a positive force or negative? How so and who is affected? More creatives are finally being able to produce the shows they may have had difficulty with in the past. But is this all just recycled visual information coming out in a larger quantity? By simply hitting "next episode" are we focusing on the content or having a competition to binge the series in under a weekend?

          Thoughts?

          • I don't believe that the actual quantity of television has necessarily been changed by the rise of binge-watching (things like that are typically dictated by contracts and production costs). However, I do believe that it has created a dramatic increase in the production and popularity of serialized narratives (as opposed to self-contained narratives) which may make for an interesting topic from a creative point of view. – Ian Miculan 7 years ago
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          • I'm not sure if it's ruining the television industry or the viewer's experience. It can be argued that the anticipation felt at the end of a crazy episode isn't as intense because the viewer knows that they can find the resolution in the next episode immediately. There's one show that I watch week to week, and I find myself needing to talk to friends about it and feeling more intrigued by the show's drama. Integrating the effect on the viewer might be an interesting twist to the article. I think this would make the article more intriguing to a reader because they can relate to it through their own experience. – lolsen 7 years ago
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          • I think that binge culture can be damaging to the television industry. Because people can speed through series much more quickly, companies like Netflix are putting out dozens of new series everyday, instead of focusing on the ones that have held long-lasting success. – Sarah Bish 7 years ago
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          • Not positive. Not negative, either. It's just what it is. A "state" of TV evolution. Right now, they are going back to weekly episodes. – T. Palomino 1 year ago
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          Riverdale's loss of innocence

          The new revival of nostalgic television has taken a darker path. The success of 'Stranger Things' has been a catalyst for encouraging the development of nostalgia projects, however, at its heart it is a dark and disturbing tale. The recent release of the 'Riverdale' series based on the 'Archie' comics has been an interesting progression down this darker road. Utilising the same characters, the television interpretation has developed a show full of murder, death, drugs, gangs and violence all obviously in vast contrast to the actuality of the comic series. Yet this series is resonating with the viewers. It seems that the rose-coloured lens of viewing the early American Dream as a reality is truly dead, yet because of it this is becoming a must view series. Have we as viewers now completely lost our innocence?

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            Humanity of Renaissance Art

            Put side-by-side subjects in medieval art appear generally as identical, flat and featureless, two-dimensional portraiture's with white pasty faces. By referring to Jean Clouet’s Portrait of François I King of France, 1525-30; Hans Holbein’s The Ambassadors, 1533 and François Clouet’s A Lady in Her Bath, 1571 humanist thinking in the Renaissance period let artists embark on representing people physiologically unique from other humans. Realizing also that the artists’ works mentioned are a valuable part of history. The artists’ resurgent innovation begins in Italy where it is in respect to God’s handiwork of the human being, the body. Leading the way to a worldwide impression of days gone by which is in portraits of people with individual traits.

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              Disney Remakes Cinema Needs

              Disney has already remade several of its animated classics for the live-action medium, and there is no end in sight. This trend birthed plenty of controversy, since some people love the remakes and others despise the idea of changing animated classics in any way. Whether you're a remake-lover or a naysayer, the question remains: which remakes have made the best and smoothest transitions? Which have positively influenced cinema and Disney, and which will continue to do so for years after their releases?

              Along with this, consider the reams of Disney animated films that are slated for remakes or haven't been touched yet. Of these, which are the ones we truly need, and why? Are there any that should never be remade, and again, why?

              • Why are remakes necessary at all? Disney's appear to slavishly recreate their source material. – BallardianGorse 7 years ago
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              Fulfilling the Promise of Character Creation in RPG's

              I've been playing Divinity: Original Sin 2 a lot recently and it made me realise what I really love about RPG's; the way that they let you really create a character. But this doesn't end at their appearance or race. Games like Original Sin 2 fulfill the promise of character creation by rewarding absolutely everything your character can attempt. Giving the player so many options based upon the character they built and how they play makes the world feel alive and causes the player to feel as though their character is charting a course based on who they are. So many RPG's provide options but often you reach quests or situations where there is no alternative (due to narrative restrictions) or there is are blatant good, bad and worse options. There are so many other RPG's that allow for this deep character creation and they always seem to become instant classics. I also think this approach is incredibly interesting as it's rare that players notice just how much this level of reactivity influences their style of play.

              • I don't know the particular game you name, but I definitely share your interest in these sorts of games that allow for character development and player investment in the character. What you've written looks like a general topic. How could it be made more specific, for someone wanting to write an essay on the topic? Here are some related questions that come up for me: Does a legal/bounty system (in Skyrim, for example) or a karma system (in some of the Fallout games, for example) or a reputation system (in Baldur's Gate, for example) help with development and connection, or are those systems too mechanical? Are open world games better suited for development and connection? – JamesBKelley 7 years ago
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              The Depiction Of Myth In Comics

              From Mt. Olympus to the Daevas the subjects of myths and the focuses of spirituality have appeared in comics over the past few decades and now there are a wide variety of mythical beings throughout our comics. An article on this topic would talk about how myths and mythical beings have appeared in comic books and possibly even speculate about how they'll be depicted in the future.

              • Is there any way you could make this topic slightly more specific? There are so many different types of mythology and spirituality, and it would be easier for the writer of this topic if you chose one specific type of mythology (say Greek mythology) and maybe even put out a couple of examples. I'm a big fan of this topic, I just think it could be specified a little bit more. – LilyaRider 7 years ago
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              • I think a more specific way of approaching this might be to examine what are the prevalent preferred mythologies at the moment? All the classic mythologies tend to be cycled through popular culture at different times and in different places depending on the particular socio-cultural subtext currently in vogue. A very broad example of this is the rise of the undead in their various forms, a not unusual form of original mythos, plus the rise of the superhero and their deeds is reminiscent of Jason's trials. However, you could narrow down into particular aspects, for instance the increasing presence of transformational mythologies, or the reoccurring themes of the "great beneath beings" - the titans - that has been popping up. I do really like the idea of then having a discussion about what will come next. – SaraiMW 7 years ago
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              • I recommend looking at Brian Azzarello's Wonder Woman New 52 Run. You could write this whole article about because there was so much greek mythology in it. – Sean Gadus 7 years ago
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