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Academy Awards and gay culture

How the Academy Awards long lasting relationship with queer movies has created of Hollywood a gay empire.

  • If you want someone to write about this, you should give more info about what is it exactly you want people to discuss about. – Andrestrada 8 years ago
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  • Define "gay empire," there is still a lot of stigma and misrepresentation of queer people in Hollywood films, just think about all these films (that each won Oscars or were nominated) with transgender characters played by cisgender actors (The Crying Game, Boys Don't Cry, Transamerica). I would say it has mostly created a straight empire banking on queer stereotypes. – Alexandre Vermeil 8 years ago
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  • Would you please define what a "gay empire" is? I am a little confused as to what you are going for here. What queer movies did you have in mind? – sophiacatherine 8 years ago
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  • What is gay empire? Maybe be specific on what you mean. Does it mean the series of movies about gays that won academy awards? such as Milk? – ferozan 8 years ago
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  • I definitely think if you were more specific about what this meant and got in depth on gay stereotypes and how they're used in media it could be interesting. – Lacey Womack 8 years ago
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Miss Peregrines Home for Peculiar Children- time loops and parallel universes or lack-there-of

The Universe created by Ransom Riggs in the series of Miss Peregrine's Home for Peculiar Children is one built on the manipulation of time where the secret residents of the world, peculiars, live in time loops where they live the same day over and over again in a particular spot. Peculiars are aware of this and and may go about the day however they'd like and the future beyond that fixed point would never be changed and the day is always reset so that each morning is the same. How might this contradict or relate to the belief that time is either linear or circular? Are these loops directly related to time or are they more like a parallel universe? Is the universe in this series a parallel universe in itself?

  • This sounds like it would hurt my head. Can't wait! – J.P. Shiel 8 years ago
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  • Also, a good time for something like this as we approach Tim Burton's upcoming adaptation. – J.P. Shiel 8 years ago
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  • This is a great topic; I wondered how time and universe applied, too, while reading it. It seems as though the world of Miss Peregrine's house exists in a cycle of the same, directly related to time. It became fragmented for me when it became easier to go between the worlds and incorporate facets in both, especially when the peculiar timeloop fails to reset and they have to find another. – Aine 8 years ago
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  • As it is clearly relevant: Edge of Tomorrow is a film with the same basic premis and may be worth looking at from a film standpoint – Cory MacRae 8 years ago
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'Invented Discrimination'

It's a recurring trend in games that clearly touch upon very important issues such as racism, religious discrimination, etc. for them to obfuscate their commentary by having humans in general being racist towards an invented race or group, such as in Dragon Age: Origins where humans are racist towards elves. It creates a situation where the writers want to say "Look! Here's racism! Isn't it terrible?", without actually tackling the issue in a helpful or interesting way. Given that games are an interactive medium, where the player has choice, has agency, there is a lot of opportunity for engaging the player in the issue in a way that non-interactive media cannot.

As an example, in Fallout: New Vegas, the player can choose the gender of their character. There is a particularly sexist faction in the game called Caesar's Legion, and if you chose to play as a female character, they react negatively towards you. Even a minor part of their camp is restricted from you on the basis of your gender. I personally found this to be a very powerful way to make a statement about sexism, but things like this are all but unheard of in games. Why is this? How can it be avoided? How do we talk about these issues using the strengths of the medium?

  • Skyrim, which is made by the same producers as Fallout, is a good place to look at for this. In the game you can choose to be an elf and a group called the Stormcloaks are racist towards elves. The game also takes place in a middle of a civil war in which one side oppresses religious freedom and the other side (the Stormcloaks) is extremely racist. You can choose which side you want to fight for. – LaRose 8 years ago
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  • That's a good point. I've played Skyrim (quite a while ago), and I'd forgotten about those aspects. It's a similar situation to Dragon Age really, though in skyrim the there are a good few variations on "stock human" that parallel real-life ethnicity, so that does add more weight. On religion, Bethesda invented the discriminated beliefs, which I think mitigates the effectiveness of any points made (that said, they don't have much of a choice, given it's clearly a very different world). I think Dragon Age: Origins actually did a good job of presenting religion, mainly due to how familiar the ideas are the real world. There were a few points in that game that made me question my own thoughts and beliefs, and that makes me really happy. I want to see more of this in games. Other media don't need to invent a race or religion to talk about discrimination, why should games? Also, I think it's worth pointing out that New Vegas was developed by Obsidian, though it was still published by Bethesda. Obsidian, I would say are better writers than Bethesda, and I've noticed their games tend to have more adventurous writing. I've yet to play a Bethesda-developed game that's in the same league of writing as New Vegas. – Seakibble 8 years ago
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  • I completely agree with these points. Because of the immersion aspect of games, there's the potential to tackle real life issues head-on in impactful ways. Also, at least in the version I played, without mods the main character in DA:O can't have dark skin, which is pretty damning when the exploration of race is limited to non-human, fantastic races. I love Dragon Age, and luckily it became more inclusive in later games. F:NV is my favorite Fallout game, and I thought it did a great job tackling misogyny and rape trauma with the depiction of Caesar's Legion. I do get a bit annoyed by "fantasy racism" where the issue of race is only tackled with fictional races, which removes it from real life context because "Oh, it's fantasy! Not real!" It seems like a cushion. This also happens a bit in the Warcraft universe with the enslavement of different races and humans vs. orcs, and there's this weird aspect where the main humans are mostly white and Western European-ish, whereas other real life cultures are depicted by non-humans. – Emily Deibler 8 years ago
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  • I never knew skin colour was so restricted in Origins! I'm actually very surprised at that. I guess it's because the player needs to look vaguely like their family for the origin stories, and they didn't think to go down the Fallout 3 route of just changing the family's looks to match the player. It's possible that it didn't occur to them that it was an issue, but Bioware usually have their heads screwed on straight. I've little experience with Warcraft, but I do remember that one race has a Jamaican accent (trolls?). To be honest, while that sort of thing is certainly a result of the world being created mainly by white western people for mainly white western people, on some level there's not much of way around it entirely. Presenting a culture that is original (ie. does not exist in the real world) and exotic without incorporating traits of real world exotic (relative to the creators and the audience) culture. Using accents does seem a tad too overt though, at least to me. – Seakibble 8 years ago
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  • It is interesting how this new discrimination is taking over our daily activities - Felsite – Felsite 8 years ago
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  • Kudos to you for suggesting a fresh topic. Impressive! I would love to learn about this and I hope someone picks this up. – Munjeera 8 years ago
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Children's programming and what it means today

As the average age of viewing goes up for films like Zootopia, Big Hero 6, Inside Out, one has to notice a pattern – the target audience is much broader than it once was, now branching out to the parents of the children as well as the children themselves. Is this due to the accurate representation of difficult themes, or simply the bright colours and chance to escape into childhood again.

  • Could you explain what you mean by pattern? – Munjeera 8 years ago
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  • Is that better Munjeera? Let me know if I've not been clear enough. – Miles Smith 8 years ago
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  • I think film-makers have realised the way to offer a fuller plate to the audience is to offer a multi-layered experience which caters for all of them in one way or the other. The film that started all this, in my opinion, was 'Toy Story'. – J.P. Shiel 8 years ago
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  • One might also go into the history of children's programming and do a comparison of, say, classical Hollywood vs today. I would argue that in the censored days of yore there wasn't a need for child specific programming. However, I don't know enough about the topic to create a coherent article! I look forward to reading whoever writes this one. – sophiacatherine 8 years ago
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  • I believe that animated movies are trying to push out of the zone that is exclusively 'for kids.' Just as culture is constantly changing - interests, humor, lingo etc - I find that animated films such as the ones you've listed are interested in broadening themes to make older audiences reconsider the medium. The times are changing quickly thanks to technology - animation is a technology to be taken just as seriously and these films remind us that they can be appreciated by all audiences no matter what the content. – yeongjae 8 years ago
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  • I think it is probably due to the big changes that has occurred in the way films are made. But it would be nice to see if someone could explore a few particular movies. – ferozan 8 years ago
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  • This is an interesting topic, it would be interesting to consider the business point of making movies that appeal to larger audiences. For example, the Despicable Me movie started the whole Minion franchise, which not only helped with marketing the movie but also garnered enough attention to create a movie exclusively about them. This allowed for higher box office profits thus making it a business plan. So the question is whether or not these movies are being made for the enjoyment of larger audiences or is it just a business plan to garner more profits? – aakrutipatel 8 years ago
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  • There's a spark of an idea here, but it doesn't seem enough for me to stablish and argument to go on and propose something. – T. Palomino 2 years ago
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Film in a Post-Ferguson America

Talk about the recent yearly trend of films addressing the history of racism in America, including 12 Years a Slave (2013), Selma (2014), Straight Outta Compton (2015) and the upcoming The Birth of a Nation (2016). Examine these films in the context of the recent resurgence of racial tension in America, as well as the reaction of calling them "anti-white" that some people have had.

  • Fruitvale Station (2013), which is based on a true story, might also be a good choice. – Emily Deibler 8 years ago
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  • I think the key word here is history. How can this telling of history be called "anti-White?". It is like saying Gandhi was anti-British instead of anti-colonialism. These movies are about being anti-slavery and attacking the institution, not the people. Just like Gandhi attacked colonialism as a political system, not the people. He always spoke with clarity about the differences between systems and people. That is one of the many reasons he is a great leader. Institutionalized racism is alive and well today in education, politics and economics. When discussing emotionally charged issues like racism, it is very important to focus on systems not attacking the people like these movies. It is also important to identify those in positions of influence, be aware of how they can direct future policies and suggest various courses of actions. In many cases, the people in these key positions are White. Movies that provide a voice for showcasing positive actions taken by non-Whites can hardly be seen as anti-White. I think it is important to show how racist systems are challenged by non-Whites and the fact that racial lines are drawn in these issues underscores the point, rather than detracting from it. – Munjeera 8 years ago
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The historical influences in the creation of RPG worlds

I am an avid Elder Scrolls fan and a history student. Recently I noticed some similarities between the fictional gods in the story line and the depictions of ancient gods in historical texts. For example, Molag Bal in TES is based on the horned god of the ancient Canaanite people. The same god the Hebrews worshiped underneath Mt Sinai with the golden calf, and the same god Moses destroys when he descends the mountain. So when players kill Molag Bal in the video game, they are fighting the same battle Moses fought in the Old Testament! How cool is that?

I'm willing to bet little nuggets of historical information have been hidden in countless RPGs and I think it would be a really cool topic for an article.

  • This would take a lot of research but it sounds so cool! You could take a look at the mythological structure of some of the theologies in these games and see which mythologies they are based off of. – LaRose 8 years ago
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  • It wouldn't have to just be limited to theologies; most game lore can be read like a history book. I'm sure there are a lot of ties to actual historical events as well. – GameGoose 8 years ago
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  • I am positive that TES interpret true historical events just as other RPG games. For example, Assassin's Creed and Fallout 3 (about slavery). In addition to your example. you could go a bit further and discuss how Elder Scrolls reflects Norse mythology. For instance, the northern lights, the scenery is equivalent to that of Northern Europe (specifically Sweden and Norway), and they use Northern names in the game. So just some suggestions there, but I like where this is going! I hope this transpires into an article. I'd love to read it. – breeyabrown 8 years ago
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A look at how Fantastic Beasts and Where To Find Them, fits into American History and Native American culture

There has been a lot of debate over the newest installment in the Harry Potter series, Fantastic Beasts and Where to Find Them, particularly from the Native American community. This is shocking to a lot of people, mainly the hardcore Harry Potter fandom who eagerly await the movie. Most fans are unsure whether this dissent from the Native American community is valid. A well-written article should address both sides of the argument and clearly lay out the issue.

Rowling recently released the house mascots of her new American Wizarding school. These mascots are based off of mythological animals in Native American culture. They are: The Horned Serpent, The Thunderbird, The Wampus and the Pukwudgie. These 'fantastic beasts' are steeped in traditional Native oral histories and I think it could be fun to delve into their stories and examine what they mean to Native culture.

  • This seems like a very interesting topic. As an aid Harry Potter fan myself, I would absolutely love to take this article up. But, I think I'd hold off until I've actually watched the movie. In my opinion, this is much better written once the movie has entered the cinematic world and the official Harry Potter canon. If, by that time, this topic is still open, I'll be back. – Adnan Bey 8 years ago
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  • I agree with the above. When we've seen what place and role the 'beasts' have in the film, then there'll be much more to discuss and chew over. – J.P. Shiel 8 years ago
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Blurring the lines between Hollywood and Bollywood

With the recent wave of Bollywood actors being integrated in Hollywood productions within the last few years, I'm wondering if this poses any risks or if this is a sign of progress in what people say is an overtly white-male establishment. With big actors like Amitabh Bachchan making an appearing in Baz Luhrmann's remake of The Great Gatsby and Priyanka Chopra making headlines with not only landing a leading role in the American TV show Quantico but also winning the People's Choice Award for said role as well as appearing in the upcoming movie Bay Watch and Deepika Padukone who is said to appear alongside Vin Diesel in xXx: The Return of Xander Cage. Does this intertwining of two different movie industries pose any sort of threat? or is this the beginning of inclusivity of POCs within the mostly white film industry?

  • Ooh this sounds really interesting! I'd also look into if there's any blurring besides just the actors, for example directors or producers. – thewyverary 8 years ago
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  • Can East meet West? This is a future question. Yes it is a Zen kind of concept meaning that the answer to this question will come in the future. – Munjeera 8 years ago
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  • I think each industry should remain independent from each other. Mixing both industries would harm whatever it is that makes them unique. However, actors, directors, crews, etc. should be able to work wherever they want to without discrimination. – Andrestrada 8 years ago
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The Sensory and Narrative Uses of Cannabis in Film

Chart and analyze some great examples of the use of cannabis as a narrative device and/or sensory (i.e. hearing, seeing, smelling, feeling, etc.) symbol on the big screen.

The article could explore the increasingly casual use of cannabis by characters in movies (i.e. the eroding of the cannabis taboo), or how cannabis is portrayed in dramas vs. comedies, etc.

This article should not be answering moral questions about the use of cannabis in film, but should use the perceived immorality of cannabis use over time as a consideration during analysis.

  • Interesting topic. From the counterculture usage in Easy Rider that signals freedom, ultimately punished by reactionary forces, to the casual and unremarkable usage in Inherent Vices, the inclusion of cannabis in film has come a long way. toro – ptoro 8 years ago
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  • It would be interesting to provide a chronology of major films that have featured cannabis use and chart the differences in the framing/perception/reception of this 'taboo' topic. Two examples I can think of right off the bat are The Breakfast Club and Pineapple Express - films that are very, very different in terms of content and style, but both featuring cannabis use. I'm sure that more recent movies are more tolerant and provide a more accurate depiction of the drug's effects, but it could be an interesting exercise to offer comparisons. – ShannonMarie 8 years ago
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Why the 1992 Animated Series is considered the best interpretation of Batman

An analysis on how the animated Batman (developed by Bruce Timm, Alan Burnett and Paul Dini; portrayed by Kevin Conroy) succeeds at being the most…"Batman-iest"…? What traits make him the most acclaimed and beloved version of the caped crusaders? The psychology, design and his accomplishments would all be investigated, analyzed and compared to discover how this interpretation of the character really stacks up.

  • I would state who thinks the animated series is the best interpretation of Batman. Is this just a common opinion or is it ranked somewhere? – LaRose 8 years ago
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  • There is definitely an argument to be made that Batman TAS is the best interpretation of Batman, and the series has been very influential within the wider Batman universe. That said, it should not be taken for granted: if the author wants to argue this point, he needs to back it up with clear arguments and not just take it for granted. Some may say that the Dark Knight movies are just as good or better, so while this is a legitimate point to argue, the article needs to show why it is so. – Bojan 8 years ago
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  • Here's a possible reason: Batman TAS is the first and, so far, only iteration of the character to seamlessly balance both competing tones of the character and his world - it takes the fantasy stylings of Burton's 'Batman' and 'Batman Returns', and adds a much more real-world, grounded feel. On the other hand, it doesn't go so far as Nolan's films to leave behind its comic-book/fantasy origins. It is as Batman should be - cartoonishly gritty, or indeed grittily cartoonish. Another example of this is the 'Arkham' series of video games. – J.P. Shiel 8 years ago
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  • I think plenty of people would be interested in this article, either because they believe your claim is true (like me) and want to see a thoughtful look as to why it is true, or because they think it is false and want to see if you can prove your point. Part of what makes it so successful, I think, as J.P says, is how the show does manage to be a gritty cartoon. It's dark and brooding, but it has a good sense of humor. Batman never uses guns, and the bad guys always land in water when they fall. It's child-friendly, but sophisticated enough with its themes and story lines to keep adult audiences engaged. Plus, it has a stellar cast of vocal talent (Mark Hamill is the gold standard of Jokers, and Kevin Conroy is the true voice of Batman as far as I'm concerned). – abigrayce 8 years ago
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Adverbs: Devils or just demonized?

Discuss the use of adverbs in writing. Stephen King said to use adverbs as $100 bills and most writing adages say to exclude them in most cases. When might you want to use adverbs? Are all adverbs badverbs?

  • In screenwriting, adverbs are discouraged in favour or strong verbs that don't require any beefing up, in order to create a quicker, more streamlined read. I feel this is a tip which writers of almost any medium could adopt, with no detrimental effect to their own writing - after all, who doesn't want a quick, slick read? (Unless the writer's intention is exactly the opposite, in which case they must ignore the above!). This sounds like a fascinating, unusual topic. – J.P. Shiel 8 years ago
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  • From a playwriting perspective, parenthetical adverbs are often found prefacing lines of dialogue to reduce ambiguity in the author's intended tone. [For example. . . Tom: (angrily) Get back here, I'm not done talking to you!] Often, editors and dramaturgs will recommend that you cut down on using adverbs in this way - if not getting rid of them altogether - because they limit the potential for actors and directors to interpret the lines and emotions for themselves, from which they might discover more nuanced complexities lurking within the subtext. I imagine the rules are very different when writing a novel or short story, since those aren't mediated forms. Once a novel is written, it doesn't require anyone (such as actors and directors) to reinterpret it; it's a complete finished product made for a private discourse with its reader. – ProtoCanon 8 years ago
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Subversive undertones in sci-fi and fantasy film and literature.

Consider how popular T.V shows and films (such as Star Trek, Avatar and "The Wheel of Time" novels – to name a few) critique and engage discourses on politics, socioeconomics, gender and war. Analyze the potential for these genres to disrupt and subvert current ideologies by engaging in counter-cultural discourse. For instance, how does Star Trek's prime directive critique modern imperialism? How does fantasy and sci-fi genres provide an opportunity to propose counter-cultural thoughts on so called "hot topics?"

  • At first Picard's pontification on the Prime Directive seemed unnecessary. But after Roddenberry's death and with Rick Berman taking over, I realized how important the PD is and I think that the topic could focus solely on this. – Munjeera 8 years ago
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  • There are some sci-fi comedies, Guardians of the Galaxy, for example, that often portray a deeply flawed world (one that its storytellers find rich comedic ground in). It would be interesting to write about how these movies don't deal with the deep flaws, only the consequences it creates as an analogy for life in our own deeply flawed world (not to be melodramatic here). – Aaron 8 years ago
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Film Festivals in the Digital Age

Explore how film festivals and the documentary film genre have reacted to the age of Netflix and YouTube. Explain the popularity of film-festivals, their appeal, and the future for the viewing format.

  • As a burgeoning cinephile, I would love to be educated in the contemporary festival circuit hits (especially in this digital age). I would be interested in how they are being made, who stars/makes them, how they are marketed, how they perform...et al. – JackStewardson 8 years ago
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  • As someone who has attended the Hot Docs Film Festival in Toronto for the last 10 years and who is currently a programmer for the Grand River Film Festival (we screen 4 to 5 docs per festival), I am very interested in this topic. People watch docs across many platforms: festivals, cable TV, Netflix, iTunes, and even at theatres! The digital age has lead to a democratization in the making of films and this is no more in evidence than in the documentary genre. The variety of topics covered is staggering! – ptoro 8 years ago
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Ubisoft's UPlay: The Game It's Trying To Play

Ubisoft has it's own gaming platform for computer gaming called UPlay. In order to play Ubisoft's games this software is required. Take a look at what Ubisoft is trying to do with this and whether or not it's doing well. Compare it to other software like steam. Is Ubisoft on to something or is it just a pain for players?

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    Monetizing Writing in 2016

    Examine the current state of professional writing, journalistic and/or fiction, in the digital age, and the comforts as well as the difficulties that aspiring writers may have making a living off their work. For journalism, you can talk about how modern outlets rely increasingly on easily replaceable writers repeating the news instead of defined personalities and opinions, as well as the reliance on sponsored content for income resulting in a rift between the editors and writers. For fiction, you could talk about how digital and self-publishing has made it more difficult for large publishing houses to bring on new writers and compensate them properly, while at the same time self-publishing for a living carries it's own risks of being unable to easily reach a larger audience.

    • Great topic, one that I've recently written on. Some background information about the effects of social media on advertising revenue for journalism and literature publications would be helpful in grounding the exploration. As well, niching, or the death of the general interest magazine, could be covered as well. – Aaron 8 years ago
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    How blogging changes the human language

    Blogging can be seen as today's vernacular. But how is it changing the way we write and story tell? How does blogging compare to "proper" writing in the sense of how people understand language today? This piece would require a commentary on whether someone thinks blogging is beneficial or not for storytelling and learning through writing.

    • Talk about different types of blogs. People use blogs to document specific times in their life like a diary (example: NaNoWriMo) whereas others use blogs to display their stories and/or articles. – JennyCardinal 8 years ago
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    • The one thing that comes to mind: published stories are to blogging what Latin used be to vernacular languages. I think that blogging is valuable, because it opens discussions to audiences who were otherwise not part of important conversations. Of course, this is not the case for each and every blog (as JennyCardinal mentioned), but it seems to me that there is a 'universalizing' or 'democratizing' feature to blogging that does not exist in more traditional storytelling venues. In terms of storytelling, blogging certainly transfers ownership from fewer authors to many. Microcosms of society can even form around bloggers, which I always found amazing. Is it beneficial, though? I can't help but think it is, in that language will evolve no matter what, that it takes the form of blogging circumstantial. Even if bloggers adopt their own language to which only a few people are privy to, there is a similar phenomenon in specialized disciplines like medicine and law anyway. – mghio165 8 years ago
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    How Do Public Beta Environments (for ongoing MOBAs) Benefit Gamers?

    There was a massive overhaul to League of Legends' "Rift" after Riot's mid-season patch. Every new patch usually comes with some controversy but this one takes the cake. Players are complaining about "RNG" being added to the game with new random elemental spawning dragons. People feel that changes to the Rift Herald which now gives a twenty minute long buff (which in some cases is essentially the entire game) to one player that cannot be lost during death is unfair. And of course, there's the running saying that any newly released champion is overpowered (which marketing-wise is probably intentional, it gives people incentive to buy the character right away since it will be nerfed later).

    Many players have access to the PBE and some youtubers make a living off of releasing the newest PBE content before it hits the game. With so much potential feedback it leaves me wondering how some obviously un-liked and controversial updates come to fruition. Though it need not focus on Riot I think it would be great to see an article focusing on the process of decision making that happens behind the scenes. What is the company structure? I'm sure gamers would like to know how much of their input goes into certain gaming companies' decisions. Perhaps it could even serve to relieve some tension from between the two parties. Are more direct and preemptive quality feedback strategies necessary for any variety of gaming companies; are PBEs enough?

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      The Culture of Binge-Watching and Its Effect on Writing

      Discuss how binge-watching (or show runners' anticipation that that is how their product will be consumed) impacts the quality of writing in television shows. This can be positive or negative. For example (SPOILER ALERT for The Walking Dead) the controversy surrounding the Season 6 finale of The Walking Dead was explained away by some as the show runners anticipating that future viewers who binge watched the series will have the Season 7 premier (and thus the cliffhanger's resolution) right at their fingertips, thereby making the finale much less objectionable.

      • The shows Netflix produces can be analyzed and part of this, as Netflix releases whole seasons at a time rather than an episode weekly. – LaRose 8 years ago
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      • One aspect a writer has to be mindful when creating a show that has the potential to be binged is keeping the story lines straight. Especially, when giving backstory because the view has access to all the shows and can catch an error quickly and can cite that error with ease. – Venus Echos 8 years ago
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      • Maybe say something about how we as viewers have changed, too. Twenty years ago, the TV told us when we could watch, and what we could watch. Now we have almost everything at our fingertips. What effect has this had on us as consumers? – J.P. Shiel 8 years ago
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      • Could you change the title to "The Culture of Binge Watching and the Effects on Screenwriting? Just a thought. – Munjeera 8 years ago
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      How Manga Length and Narrative Quality Interact

      Manga length varies depending on the series, but some of the most popular manga series of all time are extremely long, but some say the quality does not remain consistent throughout.

      My curiosity is how manga length can improve or detract from the strength of the overall narrative ( e.g. comparing one piece with naruto) and whether some types of narratives are better suited to a longer run.

      • I know some series are expanded so that the producers can make more money off of it, leading to filler episodes and why there are extra movies, OVAs, and side stories for anime/manga. A great example of this is Dragon Ball, which will never end at this point. Some manga, like Bleach, have little narrative per a page so it takes a long time for the story to move forward and the corresponding anime needs fillers in order to not get ahead of the manga. – LaRose 8 years ago
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      • I'd say that this is an article that mostly relates to shounen. Long-running seinen such as Vagabond and Berserk are highly regarded and make good use of their length to provide different arcs and give the story an epic feel. With shounen, I feel that it's more about making the manga last as long as possible than a good story, due to the way shounen magazines operate. – BoomBap 8 years ago
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      The Effect of Technology on Romantic Sensibility

      Romanticism was an 18th century movement that espoused imagination over rationality and the individual over the masses, but it also an existential state (i.e. a way of being) that some people continue to live in. In this way, it exists both in time and outside of time. As we plunge further and further into the grips of technology, and become ever more distant from nature and the reality of aloneness, are we losing the romantic sensibility? Are we too distracted to feel the sublime and the beautiful?

      • I do a lot of work in the romantic period and this is a question I have definitely thought about. I think that if we look at something like the movie "Her" it definitely gives one something to think about. Not only is it romantic in the common sense (genre), there are elements of romanticism and the gothic. I think this would make an awesome article – DClarke 9 years ago
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      • Great topic. In some ways you can access virtual nature, yes? Who hasn't relaxed to the sounds of the bamboo flute and a babbling stream? In some ways do you think technology can help us get in touch with beautiful spaces around the world? – Munjeera 8 years ago
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      • Great topic. Just as DClarke mentioned the movie "Her" I too immediately thought of said motion picture . I often feel we are currently at the brink of a great change in just about everything we know and think about the world. I am excited to see what will happen in the next few decades. – TK102 8 years ago
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      • For starters, I think you need to add a little clarity to your concept of beauty (the different kinds of beauty) and explain how it correlates to romanticism. In addition, there needs to be an explanation for how seeing or ignoring nature coincides with loneliness. Another question you might want to look into answering is whether or not more technology and virtual connection makes people feel more alone due to the different reality and awareness of how vast this world actually is? Lastly, I agree with you that exploring what your ultimate conclusions say about human nature would an interesting venture. – lgonsiorek 8 years ago
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      • Romanticism also addresses the role of the artist. Let me take Wordsworth as an example. He writes, “My heart leaps up when I behold A rainbow in the sky”, - the rainbow is a symbol of hope, new beginning, simple and true nature; the promise given by God to the people that He will never flood the Earth again; rainbow is also symbol of imagination, something that is transcended, something majestic that holds mystery. Further poet says that his heart leaps through all stages of life – he feels same way as he young or old. Such a sensitiveness, sincere, true, and real emotions are contradict with materialism, and with reason itself – Wordsworth says “The Child is father of the Man; And I could wish my days to be Bound each to each by natural piety”. The Great chain of beings is not just being challenged – it is being completely rejected: “Child is a father of the Man”. In addition, the Poet wants to feel the same way always, he is not being paralyzed by reason, his imagination goes in every direction – in past, in future, even in present, which is in the state of great joy, sincerity, and purity. All these themes are very romantic. Ultimately,the role of the poet focuses on the didactic nature. It is up to the individual to see the lesson and take it into the account or ignore it. Same approach may be used with any modern technologies, social media portals, and etc.: it is the individual choice either to notice "the sublime and the beautiful", or to ignore it. – kimletaon 8 years ago
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      • I am not sure whether Romanticism has necessarily to do with "the sublime and the beautiful." Nowadays artists have to deal with the modern and postmodern, which are more urgent matters. – T. Palomino 2 years ago
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